Interface FixationEye.Holder
-
- All Superinterfaces:
org.dcm4che.typeddicom.AttributesWrapper
- All Known Implementing Classes:
IonBeamSequence.Item,TreatmentSessionIonBeamSequence.Item
- Enclosing class:
- FixationEye
public static interface FixationEye.Holder extends org.dcm4che.typeddicom.AttributesWrapperA class implementing this interface can hold attributes which contain the DICOM tag "Fixation Eye" (seeFixationEye)
-
-
Nested Class Summary
Nested Classes Modifier and Type Interface Description static classFixationEye.Holder.Builder
-
Method Summary
All Methods Static Methods Instance Methods Default Methods Modifier and Type Method Description static FixationEye.Holder.Builderbuilder()static FixationEye.Holder.Builderbuilder(org.dcm4che3.data.Attributes attributes)default booleancontainsFixationEye()default FixationEyegetFixationEye()default voidremoveFixationEye()Removes the Fixation Eye (seeFixationEyestatic FixationEye.Holderwrap(org.dcm4che3.data.Attributes attributes)
-
-
-
Method Detail
-
wrap
static FixationEye.Holder wrap(org.dcm4che3.data.Attributes attributes)
- Parameters:
attributes- an attributes object containing the Fixation Eye (seeFixationEye)- Returns:
- a wrapper object implementing the
FixationEye.Holderinterface.
-
builder
static FixationEye.Holder.Builder builder()
- Returns:
- a
FixationEye.Holder.Builderto create Fixation Eye Items with a fluent API.
-
builder
static FixationEye.Holder.Builder builder(org.dcm4che3.data.Attributes attributes)
- Parameters:
attributes- the Attributes to be wrapped by theFixationEye.Holder.Builder.- Returns:
- a
FixationEye.Holder.Builderto create Fixation Eye Items with a fluent API. Instead of creating new Attributes it wraps the provided Attributes.
-
getFixationEye
default FixationEye getFixationEye()
- Returns:
- the Fixation Eye (see
FixationEye)
-
containsFixationEye
default boolean containsFixationEye()
- Returns:
- whether it contains the Fixation Eye (see
FixationEye)
-
removeFixationEye
default void removeFixationEye()
Removes the Fixation Eye (seeFixationEye
-
-